Hi Cezar, I have nearly gone through the whole book and now I am starting my first solo campaign to try out some stuff before introducing the game to my group. I really liked the more "introductory" chapters/procedures for TTRPG newbies a lot! Thanks for writing these!
of course you may share the generator - that is what it was made for ☺️! I am not present on social media atm, so you do not need to mention me really. I am just happy that it might be useful to somebody. One recommendation though: currently, the generator is tied to my account. So maybe you want go create a copy of it under your account first, so you might edit or extend it later of if you wanted (which is totally fine by me).
I just ask you for one thing: keep doing what you do and create what you love and share it with us. I already „stole“ your spark/timed clock Idea as a homebrew rule for my last one shot I ran and it worked out superb! It created a sense of urgency for the players without them thinking „we have still 2 segements left, so all is fine“, which I noticed happens often when I used „normal“ segmented clocks. So - thanks for being creative and inspiring!
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Hi Cezar, I have nearly gone through the whole book and now I am starting my first solo campaign to try out some stuff before introducing the game to my group. I really liked the more "introductory" chapters/procedures for TTRPG newbies a lot! Thanks for writing these!
Also I made a random adventure generator using your tables in perchance. https://perchance.org/co0cxg9ond
Thought I might share it here. Maybe you'll find it helpful.
Cheers!
That's superb! Thank you so much for sharing!
Cheers!
I'd love to share this generator around! Should I tag you on social media? If so, what's your handle?
of course you may share the generator - that is what it was made for ☺️! I am not present on social media atm, so you do not need to mention me really. I am just happy that it might be useful to somebody.
One recommendation though: currently, the generator is tied to my account. So maybe you want go create a copy of it under your account first, so you might edit or extend it later of if you wanted (which is totally fine by me).
I just ask you for one thing: keep doing what you do and create what you love and share it with us. I already „stole“ your spark/timed clock Idea as a homebrew rule for my last one shot I ran and it worked out superb! It created a sense of urgency for the players without them thinking „we have still 2 segements left, so all is fine“, which I noticed happens often when I used „normal“ segmented clocks. So - thanks for being creative and inspiring!
That’s awesome to hear, thank you very much! Will do! I appreciate your support!