New Meta-Tables
Hello there
I went back through the polls we held during the campaign and looked at some of the table ideas that received plenty of votes but ultimately didn’t make the final zine. Coincidentally, two of them are what I would consider meta-tables: they deal more with emulating players than the characters themselves.
That falls slightly outside Triple-O’s core scope. One of its principles is to remove the extra layer of trying to emulate a player first and then interpret how their character would act, since those two levels of intent can become a bit muddy.
Still, I think these tables could make for a fun optional addition to your game. Better yet, I believe I can fit both onto a nicely laid-out single page and release it as a separate bonus file. The two selected tables are:
Questions Asked
The kinds of clarifying questions players normally ask a GM. For example: Can I see an exit? Is anyone else here? Does it look safe? Are they armed?
Impulse
A table reflecting a player’s immediate urges or priorities. For example: Seek loot; Talk it out; Learn the lore.
I formatted both tables on a single page. I thought of adding it to the tables‑only document, but since they are a bit out of the scope and are more of an optional tool, they're a separate PDF file.
Hope you enjoy it!
—Cezar
Files
Get Triple-O: The Player Character Emulator
Triple-O: The Player Character Emulator
Play solo as the GM with a player character emulator
| Status | Released |
| Category | Physical game |
| Author | Cezar Capacle |
| Tags | Characters, Emulator, GM-Less, journaling, Singleplayer, Solo RPG, Tabletop role-playing game |
More posts
- Now includes the one-page version!Jun 14, 2026
- Companion App now available!May 28, 2026
- Fixed bookmarks in the no-bg versionMay 28, 2026
- New printer-friendly option and updated tablesMay 22, 2026
- Printer-friendly version, trait sheets and moreMay 08, 2026
- v1.0.2 — Hyperlinks, bookmarks and moreApr 27, 2026

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